The third genre book for the HERO System 5th Edition focuses on martial arts characters and campaigning of all sorts from traditional chop-socky adventures, to pulse-pounding wire-fu and wuxia action, to the wild fighting and bizarre powers of anime and video-game martial arts! It discusses the elements of the martial arts genre, creating martial arts characters, how to run martial arts campaigns, and more! It also includes sample campaign settings and frameworks, example NPCs, and more!
Related products
-
Almost Sold out
Dungeons & Dragons Dungeon Master's Guide
Wizards of the Coastfrom $57.99Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game. The Dungeon Master’s Guide provides the in...
View full details -
Almost Sold out
Dungeons & Dragons Tasha's Cauldron Of Everything
Wizards of the Coast$64.99The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious ...
View full details -
Dungeons & Dragons Wild Beyond The Witchlight
Wizards of the Coast$64.99Something wicked this way comes.... A wickedly whimsical adventure for the world’s greatest roleplaying game.The Wild Beyond the Witchlight is D&am...
View full details -
Dungeons & Dragons Dungeon 2024 Player's Handbook
Wizards of the Coast$67.99This revised and expanded Player’s Handbook contains rules for character creation and advancement, exploration, combat, equipment, spells, and much...
View full details -
Dungeons & Dragons Strixhaven Curriculum Of Chaos
Wizards of the Coast$64.99The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is f...
View full details