Number of Players: 1-4
Playing Time: 45-90 Minutes per scenario
Recommended Ages: 14+
Kingdom Rush: Elemental Uprising is a fully cooperative standalone board game for 1 to 4 players that offers the ultimate tower-defense experience for the tabletop.
Players take on the roles of asymmetrical heroes defending their kingdom against waves of incoming monster hordes. Players play towers to attack hordes, using polyomino tiles to cover monsters until all monsters in a horde are covered, destroying it. Players will earn crystals and gold which can be spent on buying new towers or Tower Modifications to improve and customize their existing towers.
Kingdom Rush: Elemental Uprising is the standalone sequel to Kingdom Rush: Rift in Time. It is scenario-based and can be played as individual replayable scenarios or as a steadily evolving campaign leading up to big boss fights, hero challenges, and more. The game offers simple to learn rules with a high level of tactics for experienced gamers. Upon starting each scenario, players will be able to choose from a range of difficulty levels or even take on the dreaded Iron Challenges which require near-perfect strategies to overcome.
This is not an expansion, and knowledge of Kingdom Rush: Rift in Time is not necessary to play.
Contents:
- 13 Path Boards
- 2 Exit Tiles
- 5 Hero Boards
- 11 Miniatures
- 154 Horde Cards (74x74 mm)
- 44 Tower Cards (60x60 mm)
- 25 Reference Cards (80x120 mm)
- 18 Plastic Building Sites (80x80 mm)
- 24 Tower Mods (2 sets of 12 pieces)
- 1 Sticker Holder for Tower Mods
- 14 Meeples
- 12 Plastic Horde Trays
- 196 Damage Tiles
- 20 Hero Ability Tiles
- 4 Hero Markers
- 72 Misc. Tokens
- 1 Kingdom Map
- 1 sheet of Kingdom Map stickers
- Rulebook
- Crossover Guide for Rift in Time